Game Systems Programmer Intern
About this internship
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Skills you'll use
What you'll do
- Work on implementing gameplay systems, physics and networking in an engine alongside the core team
- Apply C++, Unreal Engine Blueprint Architecture, Physics Engines, Network Multiplayer Sync to live, production-facing problems
- Document your work clearly for reviewers and stakeholders
- Participate in reviews and act on the feedback you receive
- Collaborate across engineering, product, design or business as required
- Follow the team's quality, testing and documentation standards
Who can apply
- Pursuing or recently completed B.E./B.Tech (CSE/IT), BCA, MCA or B.Sc (Game Development / CS) — 2026 freshers & final-year students welcome
- Working knowledge of C++, Unreal Engine Blueprint Architecture, Physics Engines (or a genuine willingness to learn them)
- Strong fundamentals in your discipline and clear problem-solving ability
- Care with detail and the discipline to document your work
- Clear written and verbal communication in English
- Based in or willing to work from Vijayawada, Andhra Pradesh
Perks & benefits
Interview & selection process
3 rounds — typical selection flow for this role:
- 1Application screening & resume shortlisting by the talent team
- 2Discussion with the hiring manager on the role and your fit
- 3HR discussion — stipend, start date, expectations and offer
About Hypernova Interactive
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